Recently, I've started to work on the combat system for my unnamed alchemie game.
Combat is going to be a central aspect of the game. Some resources are meant to be only obtainable by hunting and fighting animals/monsters, thus making combat inevitable to proceed in the game. I'm also planning on story related battles in the future.
Recently I have created a couple of billboard shaders for unity. They are ready to use and 100% free.
You can find a download on the assets page
Recently I've started working on a new game which is yet to be named. It is going to be an alchemie/crafting game.
The story is built around a guy who just got his alchemist license and tries to work his way up in the alchemist guild.
This is the first entry of my development diary.
Here I will give out status updates about the games which are currently in development. I do this hoping to get some early feedback on my work to increase its quality.
Since I'm not really a "put everything you do on the internet" person updates might not be frequent. Also I'm doing this in my spare time. Thus I might need to pause development from time to time.
Feel free to comment. Every feedback is appreciated.